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You get e-mail, I get e-mail, we all get e-mail. So a majormusic label sent me a press release of a newly-released historic music box set.All the right words, nice pic, yet I only see compact discs being offered. So inaturally enquired if a Hi-Res Music version was available, since it wasmastered in 24-bit/192kHz. Yes, the press release said they did this and that toremaster the sound, including those magic words audio geeks like me love. "Four of the albums have never before been released on CD, and have beenremastered from the original analog masters using 24 bit / 192 kHz technology,plus one CD remastered from tape especially for this edition." So24-bit/192kHz mastered, yet I see only CDs and no mention of Hi-Res Musicdownloading. Anywho, after my e-mail to the press releases folks, their e-mailreply from the artist rep was:
And Now, Some Foreplay Before I Get To LastMonth's 'Hacking'It has come to my attention that live streaming shows andproducing videos is getting more popular. In a sense, the same reason I stoppedlow-rez 1080 video and started talking about 'hacking' together your ownHi-Res Audio streaming music system have some personal similarities. IMHO rightnow the best high-quality 1080 rez videos from a magazine within the Americas isbeing produced by Soundstage! (kudos DougSchneider and his amazing videographer Chris Chitaroni!). Soundstage uses cameragear by Red, does great editing, wonderful videography including transitions,flow, pace, etc. Soundstage's videos are truly professional. If we're in theluxury goods business producing videos, it's going to a bit an uphill battlewith a basic consumer-grade camera and cheapish mic setup. BTW, today's cheapbinaural by having mics by your ears attached to glasses is just that, welcometo hippy Grateful Dead 1970's. And for personal audio, headphones, portable mediaplayers, etc, of course there's Head-Fi's Jude Marsalis who produces some of the very best videos for that segment of theindustry.
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So after loving the whole idea of buying more toys toconstruct a fully portable VR rig... my work in that regard... so thateverything would be portable and completely battery-powered. There I was gettingall excited at the prospect of expanding / building a compelling way to presenta high-end audio luxury goods event too. Conceptualized ways to.... Andthen...
Hacking Hi-Res Audio.... ContinuedRecall reading something about a year ago where Jimmy Iovinesaid something along the lines of there being little to no demand for Hi-ResAudio from Apple, even though Apple has been receiving Hi-Res Music fromrecording labels for quite some time. Sure my memory could be wrong, yet ifsomething sticks in my mind (like this) it is usually for a reason. So if there's virtually no real demand (broadly speaking) for Hi-Res Audio, then whyinvest into streaming Hi-Res Audio now? Of course there's the hardware side,because you need compatible hardware to decode and play back Hi-Res Audio. Andhere's where the whole 360-degree VR upwards of 10-channels at 24-bit/192kHzcollide. If there's no demand for high-end show coverage in VR, and virtuallynone of you reading this has a VR setup, then why should I invest time / moneyinto producing said content? Look, no one has dared to live stream a high-endaudio show using pro gear except one crazy guy in the industry (who doesn'tmind being within a closed room for 8+ hours a day, no windows within said room, andnever having the ability to walk through the show itself as exhibitors came tothe TV studio).
Remember earlier within this haplessly pathetic jumbled messof words in the English language how I wrote that virtually none of you have aVR setup? How many normal people do you think havesomething, or are aware of they have something, to play back Hi-Res Audio? Amnot referring to only audiophiles. We're referring to some percentage ofpeople who are right now paying for streaming music and if they even havehardware/software that would play back something better than the compressed AAC/ MP3 they're listening to right now. Keep in mind you need a decent-sizedinstall base to then sell to those who desire said technology, or have thepricing so that it becomes a viable option (such as what's happening right nowin reel-to-reel).
So This "Hacking" Thing....For me, hacking can be anything from MacGyver'ing a simplepaper clip to turn it into a lock pick. Perhaps you 'hacked' a speakercrossover so it is now bi-wireable. i see hacking as being a good thing becauseyou take something and, in a sense, turn it into something else that it was notoriginally designed for. Sure some very smart audiophiles have a networkedstorage system where they can stream their music collection via Internetconnection. An what if, say, 5, or 25, or 50 audiophiles had access to uploadtheir legal copies of a Hi-Res Music files and only play back ONE COPY of saiddigital audio file at a time. One file, one user. Think of it like a bunch offriends who loan one another their LPs; you know, akin to going to the libraryand checking out a CD, DVD, etc. Only one 'copy' at a time, and when donewith the 'library's' music title it gets 'checked back in' for thenext person to enjoy. Of course if three legal copies are uploaded, then therecan be three simultaneous streams, yet of course one unique file for one person,another for the next, and so on. BTW, popular app VLC just released support for10-bit video, plus now audio passthrough for HD audio codecs is supported. Youmay browse a local network and network-attached storage (NAS) drives for media.Of course someone should run this idea past legal first.
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Well, good news is that on November 8th (2017) theGrammy folks released a guideline for the recording industry. The RecordingAcademy's Producers & Engineers Wing published their "RecommendationsFor Hi-Resolution Music Production" in PDF form. If you haven't even heard of it being released, Enjoy the Music.comdid announce it within our Industry News pagemonths ago and you can read the PDF at this link. Here's the opening introduction, and I highlyrecommend download and reading this document in its entirety:
Sales of Hi-Resolution Audio downloads from companies such asHD Tracks and Pro Studio Masters have become a healthy business with manysubscription streaming services focusing on the delivery of higher qualityaudio, whether CD-quality or true Hi-Resolution using MQA. And now, most recordcompanies require the delivery of hi-res masters because they recognize newopportunities to monetize better-sounding music.
This set of recommendations is not a tutorial on digitalconcepts. However, when it leads to a more thorough understanding ofhi-resolution audio, some aspects of digital recording are briefly explained.
And If You Felt Little Of The Above Makes Any Sense...Wish last month's article by Yours Truly was like that'dreamy' TV series year for Dallas. Horrible reference, and if you got itthen odds are you're probably within the older generation. And in a sense that's my point.Don't get me wrong, I remember screaming at the TV whenduring a season's first episode the annulled the previous year as it was 'just adream' (Dream Year). My point being if you get the reference, do youalso understand that many of us are designing and creating for people who notonly do not get the Dream Year reference, they have no idea of a TV showcalled Dallas and never lived with a world without the Internet simply beingthere. This is akin to how many of us do not recall a time of living withoutclean water from a spigot, not having a toilet that flushes, or a prosumer /professional cappuccino machine that didn't use an E61 group head (invented byErnesto Valente in 1961).
So About This Hi-Res Music Streaming...European streaming and download service Qobuz was at CESannouncing their entry into the U.S. market from Europe. Qibuz offers more than40 million CD-quality download titles and 1 million high-res download titles insuch formats as FLAC, WAV and DSD. It lays claim to offering more high-restitles for download than any other site with in the world. Yes my friends, theywill offer 192kHz/24-bit FLAC streaming within the USA at launch. The streamingand download titles will be playable on Mac, PC, iOS, and Android apps andthrough home audio products from more than 50 brands, a spokesman said. Pandoraand Napster have also announced a desire in offering Hi-Res Music streaming, butthe projects had not yet come to fruition at the time of this writing.
Slicing up music. Wonder if we can have the investment bankingsector do derivatives; let's leverage this baby to the hilt until the entirehouse of cards is simply 'too big to fail'. The goal is TBTF, because if Iowe you $10,000 it is my problem, yet if I owe you $100,000,000 it's yourproblem. www.musicbusinessworldwide.com...
It takes time for tech to reach the hands of the masses. Goodthing Hi-Res Audio is pretty much built-in to any new audio device or the pastyear or three, including virtually all quality Android phones. For years I'vewanted to do a VR show report, binaural and all, which is really easy stuff.Problem is, raise your hands if you have VR headset. Wow, virtually no one forsuch a high-end tech reader.
Don't know what Google's free cardboard is, well, in asense that's why I bailed on the idea of VR and binaural show reports, as oddsare you don't have a way to see the content I'm able to create. Yes, this ishigh-end audio and so am sure many of you couldn't give a rat's @$$ aboutVR, completely and totally fair argument and I do agree kinda sorta. Any who....Sure in the future you might do VR, yet by the time you 'get there' wouldyou want to watch a five year old show report video in 'low-res' 4k ofnow-defunct products? Maybe you do. Yet the cost and human resources today forme to produce a VR show report would basically be futile due to a sheer lack ofhaving it reach a wide enough audience to make it 'worth my wild'... toeventually producing even more advanced AR techniques (anyone paying attn. towhat NVDA and Intel are up to?) so that it would be 'easy' to produce a 'virtual' show you can interact with. This interaction would include a wayto connect with a product rep... and said product rep could even sell you theunit, scan your listening room's acoustics, and formulate possible better /best speaker positioning given the 3D data of your home, which of course yourhome builder supplied so before buying said home you VR'ed and chose thelayout, design, etc.